Making games for the human soul
Let's plays, feedback, and comments welcome!
Resume | Art Station Portfolio | LinkedIn
Hi! I'm Steven.
I’m a multidisciplinary game designer with an emphasis in technical implementation (scripting mechanics, connecting systems, and developing art pipelines), cinematics (virtual production & motion capture), and level design. I thrive in environments with experimental research & development and rapid prototyping.
I graduated from the University of Southern California (USC) with a bachelor’s degree Interactive Media Game Design (IMGD). I also have a background of 10 years in theater as an actor, playwright, and director at theaters such as: DSA, DCPA, Ellie Caulkins Opera House, NTC, Aurora Fox, etc.
I’m passionate about education, community organizing, toilets, film, skateboarding, pecan pie, and DIY.
Not "StevenHarmonGames" releases, but games I've collaborated on.