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Can I use this with my own 3D models or..?? Im new to this and am actually shockedI  found this since I kinda needed.. exactly this if I'm understanding what I'm seeing correctly for some projects, but wasn't actively looking for it at the time of finding it

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yeah you can totally use it with your own models. As long as they’re rigged. I recommend using something like Mixamo, Mesh2Motion, or AutoRigPro if you’re a beginner and Rokkoko’s blender plugin for retargeting (applying the animation from the motion skeleton to your character skeleton). There’s a bunch of different ways to do it, but that’s probably the easiest.

unable to select webcam? i have like 9 plugged in

Huh, that’s odd. I’ve only tested it on computers with one webcam plugged in and it is hard coded to just pick the first primary one. Perhaps try unplugging all but one and restarting your computer.

update:
most were virtual. i wrote a bat file to disable them and another to enable them for future use, but this will come up with other users. there will be a strong overlap of people using this but also using OBS, vseeface, vtubestudio, Snap Camera, Elgato products, animaze, etc

rokoko and plask are embarrassingly predatory considering you supply the same thing for free with unlimited use after one day's work. 
if you cant update markerless mocap or release the project files for us to update, can you point us in the right direction to remake it? from what i remember from your talk it was a few github repositories, making them talk to one another, export and some UI, right?

for other people who come across this post, if you don't write BATs and are disabling each virtual camera manually in device manager, you will need to also use registry edit to disable some of them by creating device states. try to leverage gpt for aid with your setup because they're all different. 

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Yeah, I would recommend exploring https://github.com/digital-standard/ThreeDPoseTracker

and bvh tools (also linked in the git page)

There’s lots of other great free DIY mocap tools like freemocap https://github.com/freemocap/freemocap

If you’re trying to recreate the VR tool I created, I recommend using the meta body SDK and bvh tools.

The linked project CAREGIVR is open source and has a repo